DWG RG-S13021Server sheetchecked 44d ago
ServerName
Offline 178.205.124.24:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for ServerName, and is it up?
The current state of ServerName is offline, with the last sighting 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is ServerName hosted?
There is no region published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.205.124.24:28015 is its address.
On which Rust version is ServerName running?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on ServerName. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 44 days 7 hours ago.
What rank has been recorded for ServerName?
Within the top – of all ranked servers: ServerName at #13,021 for player hours, seven days recorded.
Wipe data
On ServerName, when do wipes occur?
Too few wipes are on record for ServerName to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 52 days 8 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for ServerName?
Gather rate for ServerName: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is ServerName played?
ServerName runs a procedural map, which the game generates.
Filters
Where does ServerName appear among the Rust Graphs lists and filters?
On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to ServerName?
Connect with client.connect 178.205.124.24:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.