DWG RG-S7862Server sheetchecked 1d ago
Saint Rust #1 - Modded 2x (No limit)
Offline EU 178.205.131.172:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:46 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 15:35 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 00:04 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 00:08 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 00:08 UTC4d ago | 0 | – | 1 days | 0 |
| Fri 23 Oct, 15:26 UTC4d ago | 0 | – | 0.4 days | 0 |
| Sun 18 Oct, 17:46 UTC9d ago | 3 | halved by day 3 | 4.9 days | 3 |
Similar servers
Quick answers
Server details
How reliable is Saint Rust #1 - Modded 2x (No limit), and is it online now?
Saint Rust #1 - Modded 2x (No limit) is offline at this moment; 31 hours ago is when it was last seen. The uptime it reports puts the last restart at about 2 hours ago. 124 of 168 hours up over the last 7 full days, which is 74% of the time. First seen by Rust Graphs on 17 October 2026.
What does the recorded performance of Saint Rust #1 - Modded 2x (No limit) show?
60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 69,578 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,386 MB. Players feel low fps and a climbing entity count as lag.
In which location is Saint Rust #1 - Modded 2x (No limit) hosted?
In Europe Saint Rust #1 - Modded 2x (No limit) lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 178.205.131.172:28015.
What Rust version is recorded for Saint Rust #1 - Modded 2x (No limit)?
On Linux, Saint Rust #1 - Modded 2x (No limit) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Saint Rust #1 - Modded 2x (No limit)?
Saint Rust #1 - Modded 2x (No limit) is not responding at the latest refresh; the last record of it online is 31 hours ago. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 3 players.
What rank has been recorded for Saint Rust #1 - Modded 2x (No limit)?
The same seven-day player-hour count places Saint Rust #1 - Modded 2x (No limit) at #2,084 within Europe, #7,862 across all ranked servers and in the top 35% of them.
Wipe data
Which times and days are wipes plotted at on Saint Rust #1 - Modded 2x (No limit)?
No wipe schedule is kept for Saint Rust #1 - Modded 2x (No limit). The world is replaced every few hours, and such resets are not wipes.
Rules and settings
Which rules and settings are recorded for Saint Rust #1 - Modded 2x (No limit)?
The name records 2x gather for Saint Rust #1 - Modded 2x (No limit). 200 players per group at most. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Saint Rust #1 - Modded 2x (No limit)?
Size 3,500 with seed 12345: that is the procedural map Saint Rust #1 - Modded 2x (No limit) runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Saint Rust #1 - Modded 2x (No limit) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Saint Rust #1 - Modded 2x (No limit) are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
On Saint Rust #1 - Modded 2x (No limit), what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts200 (Group limit): The team limit is 200; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags Saint Rust #1 - Modded 2x (No limit) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Saint Rust #1 - Modded 2x (No limit)?
Connect with client.connect 178.205.131.172:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://saintrust.com/en/store is its website.
Server tags
Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts200,^o^z
Game
gmrust
mp200
ts200
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
