StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S13326Server sheetchecked 40d ago

Back Soon

Offline 178.230.142.210:28015 checked 40d ago

moddedoxidepve
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,326no region published
Last wipe40d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Back Soon
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 22:52 UTC40d ago 1 – running 0
Fri 18 Sep, 15:55 UTC41d ago 1 – 0.3 days 1
Thu 17 Sep, 20:49 UTC41d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Back Soon online, and what uptime has been recorded?

Last seen 40 days 15 hours ago; right now Back Soon is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for Back Soon?

A region is not published by Back Soon. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.230.142.210:28015.

What Rust version is recorded for Back Soon?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Back Soon. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Back Soon?

The latest refresh records Back Soon as offline, last seen 40 days 15 hours ago.

In the rankings, which position does Back Soon hold?

Over the last seven days, Back Soon records #13,326 for player hours: the top – of all ranked servers.

Schedules

On Back Soon, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Back Soon?

No next wipe can be predicted for Back Soon: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 40 days 19 hours ago.

Rules and settings

Which settings does Back Soon run, and what rules?

The name of Back Soon records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain Back Soon?

The Rust Graphs lists that carry Back Soon are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Back Soon, what is meant by each tag?

Tags published by Back Soon, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Back Soon joined?

In Rust, press F1 and type client.connect 178.230.142.210:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded