StatusLive Servers online11,601 Players32,197 Populated2,849 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S13004Server sheetchecked 44d ago

LocalTestNoEAC

Offline 178.27.140.49:28015 checked 44d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,004no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalTestNoEAC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is LocalTestNoEAC, and is it online now?

LocalTestNoEAC is offline at this moment; 44 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is LocalTestNoEAC hosted?

There is no region published by LocalTestNoEAC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.27.140.49:28015 is its address.

What Rust version is recorded for LocalTestNoEAC?

Rust network protocol 2633 and build 163794 on Windows: that is what LocalTestNoEAC runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on LocalTestNoEAC?

No response from LocalTestNoEAC; the server was last seen 44 days 7 hours ago.

Against other Rust servers, where is LocalTestNoEAC placed?

Player hours over seven days place LocalTestNoEAC at #13,004, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for LocalTestNoEAC?

Too few wipes are on record for LocalTestNoEAC to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 44 days 7 hours ago.

Rules and settings

What settings and rules apply on LocalTestNoEAC?

The name of LocalTestNoEAC records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has LocalTestNoEAC loaded?

A procedural map, generated by the game, is what LocalTestNoEAC runs.

Lists and filters

Where does LocalTestNoEAC appear among the Rust Graphs lists and filters?

These Rust Graphs lists include LocalTestNoEAC: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LocalTestNoEAC?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags LocalTestNoEAC publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is LocalTestNoEAC joined?

In Rust, press F1 and type client.connect 178.27.140.49:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded