StatusLive Servers online11,660 Players41,774 Populated2,991 Wiped · 3 h88 Interval5 min Date28 OCT 2026

DWG RG-S15025Server sheetchecked 43d ago

Name of Server as Shown on the Client Server List

Offline 178.43.61.148:28015 checked 43d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
266 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
20 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
35 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
127 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
46 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
48 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this moment; 43 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 178.43.61.148:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on Name of Server as Shown on the Client Server List. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 43 days 9 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Over the last seven days, Name of Server as Shown on the Client Server List records #15,025 for player hours: the top – of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 43 days 12 hours ago.

Settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Name of Server as Shown on the Client Server List loaded?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

In Rust, press F1 and type client.connect 178.43.61.148:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded