StatusLive Servers online11,886 Players93,191 Populated4,074 Wiped · 3 h172 Interval5 min Date27 OCT 2026

DWG RG-S15901Server sheetchecked 20d ago

TEST

Offline 178.45.32.147:28015 checked 20d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,901top 71%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
799 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
120 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
480 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
280 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TEST online, and what uptime has been recorded?

Last seen 20 days 2 hours ago; right now TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is TEST hosted?

A region is not published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.45.32.147:28015.

On which Rust version is TEST running?

The platform is Windows and the version is Rust network protocol 2634 and build 167058 on TEST. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on TEST?

TEST is not responding at the latest refresh; the last record of it online is 20 days 2 hours ago.

In the rankings, which position does TEST hold?

Within the top 71% of all ranked servers: TEST at #15,901 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on TEST?

The record of TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 4 hours ago.

Map and rules

Which rules and settings are recorded for TEST?

Gather rate for TEST: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has TEST loaded?

A procedural map, generated by the game, is what TEST runs.

Tags

On Rust Graphs, which lists and filters contain TEST?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join TEST?

Enter client.connect 178.45.32.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build 167058 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded