DWG RG-S15270Server sheetchecked 2d ago
Rust
Offline 178.46.164.19:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:29 UTC14d ago | 1 | – | running | 1 |
| Thu 15 Oct, 02:56 UTC15d ago | 1 | – | 0.4 days | 0 |
| Wed 14 Oct, 20:31 UTC15d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 11:03 UTC18d ago | 2 | held half | 3.4 days | 0 |
| Sun 4 Oct, 10:14 UTC25d ago | 1 | – | 7 days | 1 |
| Sat 3 Oct, 10:24 UTC26d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 02:52 UTC29d ago | 0 | – | 2.3 days | 0 |
| Thu 10 Sep, 20:29 UTC49d ago | – | – | 20.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust, and is it up?
Rust is offline at this moment; 2 days 2 hours ago is when it was last seen. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for Rust?
A region is not published by Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 178.46.164.19:28015.
On which Rust version is Rust running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Rust?
The latest refresh records Rust as offline, last seen 2 days 2 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust placed?
Over the last seven days, Rust records #15,270 for player hours: the top 69% of all ranked servers.
Wipe data
On Rust, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
Which times and days are wipes plotted at on Rust?
There is no next wipe to predict at Rust, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 12 hours ago.
Settings
Which rules and settings are recorded for Rust?
The name of Rust records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
What is the map for Rust?
Size 3,500 with seed 508605506: that is the procedural map Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Rust?
On Rust Graphs, Rust is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust?
Tags published by Rust, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Rust?
Enter client.connect 178.46.164.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
