StatusLive Servers online11,644 Players41,758 Populated2,886 Wiped · 3 h106 Interval5 min Date30 OCT 2026

DWG RG-S15270Server sheetchecked 2d ago

Rust

Offline 178.46.164.19:28015 checked 2d ago

vanillaoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:29 UTC14d ago 1 – running 1
Thu 15 Oct, 02:56 UTC15d ago 1 – 0.4 days 0
Wed 14 Oct, 20:31 UTC15d ago 1 – 0.3 days 0
Sun 11 Oct, 11:03 UTC18d ago 2 held half 3.4 days 0
Sun 4 Oct, 10:14 UTC25d ago 1 – 7 days 1
Sat 3 Oct, 10:24 UTC26d ago 2 – 1 days 0
Thu 1 Oct, 02:52 UTC29d ago 0 – 2.3 days 0
Thu 10 Sep, 20:29 UTC49d ago – – 20.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
84 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
217 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
7 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
270 / 300
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
281 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust, and is it up?

Rust is offline at this moment; 2 days 2 hours ago is when it was last seen. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rust?

A region is not published by Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 178.46.164.19:28015.

On which Rust version is Rust running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust?

The latest refresh records Rust as offline, last seen 2 days 2 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Rust placed?

Over the last seven days, Rust records #15,270 for player hours: the top 69% of all ranked servers.

Wipe data

On Rust, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on Rust?

There is no next wipe to predict at Rust, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 12 hours ago.

Settings

Which rules and settings are recorded for Rust?

The name of Rust records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for Rust?

Size 3,500 with seed 508605506: that is the procedural map Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Rust?

On Rust Graphs, Rust is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust?

Tags published by Rust, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Rust?

Enter client.connect 178.46.164.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded