StatusLive Servers online11,598 Players34,006 Populated2,835 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S7584Server sheetchecked 1d ago

Test Server

Offline 178.46.208.0:28015 checked 1d ago

Connect
Players now 0/ 500 0% full
7-day average1peak 1
Rank#7,584top 34%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0007:0008:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
222 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
130 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
44 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
41 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test Server, and is it up?

The current state of Test Server is offline, with the last sighting 43 hours ago. For the last 4 full days the record is 17 of 96 hours up, 18% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

In which location is Test Server hosted?

No region is published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.46.208.0:28015.

What Rust version is recorded for Test Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Test Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Test Server?

The latest refresh records Test Server as offline, last seen 43 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 07:00 UTC: 1 players.

Against other Rust servers, where is Test Server placed?

Over the last seven days, Test Server records #7,584 for player hours: the top 34% of all ranked servers.

Wipe data

On Test Server, when do wipes occur?

Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days 11 hours ago.

Map and rules

Which rules and settings are recorded for Test Server?

No gather rate is stated in the name of Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Test Server played?

A procedural map, generated by the game, is what Test Server runs.

Lists and filters

Where does Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Test Server, what is meant by each tag?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Test Server joined?

In Rust, press F1 and type client.connect 178.46.208.0:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded