StatusLive Servers online11,895 Players92,684 Populated4,089 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S13062Server sheetchecked 7d ago

Test Map 5000

Offline 178.47.86.99:28015 checked 7d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#13,062top 59%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Map 5000
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
782 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
119 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
471 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test Map 5000, and is it online now?

Test Map 5000 is offline at this moment; 7 days 8 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

What location is recorded for Test Map 5000?

There is no region published by Test Map 5000. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 178.47.86.99:28015.

On which Rust version is Test Map 5000 running?

On Windows, Test Map 5000 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Test Map 5000?

The latest refresh records Test Map 5000 as offline, last seen 7 days 8 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Test Map 5000?

Over the last seven days, Test Map 5000 records #13,062 for player hours: the top 59% of all ranked servers.

Schedules

On Test Map 5000, when do wipes occur?

The record of Test Map 5000's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 7 days 7 hours ago.

Map and rules

Which settings does Test Map 5000 run, and what rules?

The name of Test Map 5000 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Test Map 5000 played?

A procedural map, generated by the game, is what Test Map 5000 runs.

Filters

On Rust Graphs, which lists and filters contain Test Map 5000?

The Rust Graphs lists that carry Test Map 5000 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Test Map 5000?

Tags published by Test Map 5000, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Test Map 5000?

In Rust, press F1 and type client.connect 178.47.86.99:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded