DWG RG-S15353Server sheetchecked 9d ago
Server name on in-game server list
Offline 179.0.118.176:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:22 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Server name on in-game server list, and is it up?
Last seen 9 days 11 hours ago; right now Server name on in-game server list is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
What location is recorded for Server name on in-game server list?
There is no region published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 179.0.118.176:28015 is its address.
On which Rust version is Server name on in-game server list running?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 9 days 11 hours ago.
What rank has been recorded for Server name on in-game server list?
Within the top 70% of all ranked servers: Server name on in-game server list at #15,353 for player hours, seven days recorded.
Schedules
On Server name on in-game server list, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On Server name on in-game server list, when do wipes occur?
Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 9 days 16 hours ago the current world was made.
Map and rules
What settings and rules apply on Server name on in-game server list?
The name of Server name on in-game server list records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Lists and filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
On Rust Graphs, Server name on in-game server list is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Server name on in-game server list, what is meant by each tag?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Server name on in-game server list?
Enter client.connect 179.0.118.176:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.