DWG RG-S15481Server sheetchecked 42d ago
cRUSTest
Offline 179.107.251.157:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is cRUSTest online, and what uptime has been recorded?
cRUSTest is offline at this moment; 42 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
In which location is cRUSTest hosted?
There is no region published by cRUSTest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 179.107.251.157:28015.
On which Rust version is cRUSTest running?
On Windows, cRUSTest runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for cRUSTest?
No response from cRUSTest; the server was last seen 42 days 15 hours ago.
In the rankings, which position does cRUSTest hold?
Within the top – of all ranked servers: cRUSTest at #15,481 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for cRUSTest?
cRUSTest's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 43 days 4 hours ago the current world was made.
Rules and settings
What settings and rules apply on cRUSTest?
Gather rate for cRUSTest: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is cRUSTest played?
cRUSTest runs a procedural map, which the game generates.
Lists and filters
Where does cRUSTest appear among the Rust Graphs lists and filters?
These Rust Graphs lists include cRUSTest: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On cRUSTest, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags cRUSTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join cRUSTest?
Connect with client.connect 179.107.251.157:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.