StatusLive Servers online11,802 Players77,039 Populated3,777 Wiped · 3 h111 Interval5 min Date28 OCT 2026

DWG RG-S15982Server sheetchecked 23d ago

RustDockerServer

Offline 179.228.25.76:28015 checked 23d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,982top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDockerServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:49 UTC24d ago 1 – running 1
Thu 1 Oct, 21:10 UTC FW26d ago 1 held half 2.9 days 0
Thu 1 Oct, 14:23 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
581 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
366 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
46 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
44 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
127 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
144 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustDockerServer, and is it online now?

RustDockerServer is offline at this moment; 23 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustDockerServer?

A region is not published by RustDockerServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 179.228.25.76:28015 is its address.

What Rust version is recorded for RustDockerServer?

Rust network protocol 2634 and build 166652 on Linux: that is what RustDockerServer runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on RustDockerServer?

No response from RustDockerServer; the server was last seen 23 days 7 hours ago.

Against other Rust servers, where is RustDockerServer placed?

Player hours over seven days place RustDockerServer at #15,982, within the top 71% of ranked servers.

Schedules

What is recorded on RustDockerServer on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On RustDockerServer, when do wipes occur?

There is no next wipe to predict at RustDockerServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 1 hours ago.

Rules and settings

What settings and rules apply on RustDockerServer?

Gather rate for RustDockerServer: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has RustDockerServer loaded?

Seed 1337 and size 4,500 define the procedural map RustDockerServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RustDockerServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustDockerServer are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustDockerServer, what is meant by each tag?

The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join RustDockerServer?

Enter client.connect 179.228.25.76:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded