StatusLive Servers online11,701 Players46,298 Populated3,163 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S10965Server sheetchecked 4d ago

Local Aim Training

Offline 179.238.47.103:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#10,965top 49%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Aim Training
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
2 / 100
02 4 / 15
03 3 / 100
04 3 / 100
05
PVP Arena | Aimtraingroups of 8+ · 2 on average
0 / 40
06 3 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Aim Training online, and what uptime has been recorded?

Last seen 4 days 21 hours ago; right now Local Aim Training is offline. 4 of 120 hours up over the last 5 full days, which is 3% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for Local Aim Training?

A region is not published by Local Aim Training. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 179.238.47.103:28015 is its address.

On which Rust version is Local Aim Training running?

On Windows, Local Aim Training runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Local Aim Training?

Local Aim Training is not responding at the latest refresh; the last record of it online is 4 days 21 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Local Aim Training hold?

Over the last seven days, Local Aim Training records #10,965 for player hours: the top 49% of all ranked servers.

Wipe times

On Local Aim Training, when do wipes occur?

The record of Local Aim Training's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 1 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Local Aim Training?

No gather rate is stated in the name of Local Aim Training. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Local Aim Training loaded?

Local Aim Training runs a procedural map, which the game generates.

Filters

Where does Local Aim Training appear among the Rust Graphs lists and filters?

On Rust Graphs, Local Aim Training is placed in these lists: Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Local Aim Training, what is meant by each tag?

Tags published by Local Aim Training, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Local Aim Training joined?

In Rust, press F1 and type client.connect 179.238.47.103:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded