DWG RG-S15318Server sheetchecked 4d ago
Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Testing DO NOT ENTER, and is it online now?
Last seen 4 days 7 hours ago; right now Testing DO NOT ENTER is offline. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.
In which location is Testing DO NOT ENTER hosted?
The SA tag is how Testing DO NOT ENTER lists itself in South America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 179.37.19.42:29015 is its address.
What Rust version is recorded for Testing DO NOT ENTER?
The platform is Windows and the version is Rust network protocol 2635 and build 167781 on Testing DO NOT ENTER. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Testing DO NOT ENTER?
The latest refresh records Testing DO NOT ENTER as offline, last seen 4 days 7 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does Testing DO NOT ENTER hold?
Testing DO NOT ENTER also measures #203 in South America on the same seven-day player-hour count, at #15,318 globally and in the top 69% of ranked servers.
Wipe times
On Testing DO NOT ENTER, when do wipes occur?
An estimate from the force wipe gives Testing DO NOT ENTER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 11 days 8 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does Testing DO NOT ENTER run, and what rules?
No gather rate is stated in the name of Testing DO NOT ENTER. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
Which map has Testing DO NOT ENTER loaded?
Seed 1337 and size 4,096 define the procedural map Testing DO NOT ENTER generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Testing DO NOT ENTER?
These Rust Graphs lists include Testing DO NOT ENTER: Modded Rust servers. On the server list, these filters bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Testing DO NOT ENTER?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): The browser's listing places it under South America are the tags Testing DO NOT ENTER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Testing DO NOT ENTER joined?
Connect with client.connect 179.37.19.42:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/AFCK2MPMCB.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
