DWG RG-S14002Server sheetchecked 37d ago
Testing DO NOT ENTER
Offline SA 179.37.47.85:29015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Testing DO NOT ENTER, and is it online now?
Last seen 37 days 8 hours ago; right now Testing DO NOT ENTER is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
In which location is Testing DO NOT ENTER hosted?
The SA tag is how Testing DO NOT ENTER lists itself in South America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 179.37.47.85:29015.
What Rust version is recorded for Testing DO NOT ENTER?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Testing DO NOT ENTER?
Testing DO NOT ENTER is not responding at the latest refresh; the last record of it online is 37 days 8 hours ago.
Against other Rust servers, where is Testing DO NOT ENTER placed?
Testing DO NOT ENTER also measures #208 in South America on the same seven-day player-hour count, at #14,002 globally and in the top 61% of ranked servers.
Schedules
What wipe schedule has been recorded for Testing DO NOT ENTER?
Estimated from the force wipe is when Testing DO NOT ENTER's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 37 days 10 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does Testing DO NOT ENTER run, and what rules?
Gather rate for Testing DO NOT ENTER: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has Testing DO NOT ENTER loaded?
A procedural map, generated by the game, is what Testing DO NOT ENTER runs.
Lists and filters
Where does Testing DO NOT ENTER appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Testing DO NOT ENTER are: Modded Rust servers. It is returned by these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Testing DO NOT ENTER?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): The browser's listing places it under South America are the tags Testing DO NOT ENTER publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Testing DO NOT ENTER?
Connect with client.connect 179.37.47.85:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.