DWG RG-S3915Server sheetchecked 9m ago
FACERUST | MAIN
Online 179.61.132.163:27012 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:20 UTC12d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:45 UTC17d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 21:19 UTC19d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is FACERUST | MAIN, and is it online now?
At this moment FACERUST | MAIN is online. About 9 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.
Is FACERUST | MAIN stable in the figures recorded?
113 server fps on average over the last 48 hours, and never under 103. Counted at its highest: 103,557 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,151 MB. Players feel low fps and a climbing entity count as lag.
In which location is FACERUST | MAIN hosted?
There is no region published by FACERUST | MAIN. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 179.61.132.163:27012.
What Rust version is recorded for FACERUST | MAIN?
On Windows, FACERUST | MAIN runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on FACERUST | MAIN?
Current player count on FACERUST | MAIN: 1, of 300 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 2 players.
Against other Rust servers, where is FACERUST | MAIN placed?
Player hours over seven days place FACERUST | MAIN at #3,915, within the top 18% of ranked servers.
Wipe data
What is recorded on FACERUST | MAIN on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
Which times and days are wipes plotted at on FACERUST | MAIN?
FACERUST | MAIN wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 3 hours ago the current world was made.
Settings
Which rules and settings are recorded for FACERUST | MAIN?
No gather rate is stated in the name of FACERUST | MAIN. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for FACERUST | MAIN?
FACERUST | MAIN runs a procedural map of size 3,750 with seed 812985120, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
Where does FACERUST | MAIN appear among the Rust Graphs lists and filters?
These Rust Graphs lists include FACERUST | MAIN: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on FACERUST | MAIN?
gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): 300 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^y (Carbon): Carbon is the plugin framework here are the tags FACERUST | MAIN publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join FACERUST | MAIN?
Connect with client.connect 179.61.132.163:27012: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/jy3NHXaXZm.
Server tags
Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y
Game
gmvanilla
mp300
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
