StatusLive Servers online11,808 Players82,963 Populated3,624 Wiped · 3 h313 Interval5 min Date29 OCT 2026

DWG RG-S15489Server sheetchecked 42d ago

Kyle's SeaSkull Server

Offline 179.64.39.240:28015 checked 42d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,489no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Kyle's SeaSkull Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Kyle's SeaSkull Server online, and what uptime has been recorded?

Kyle's SeaSkull Server is offline at this moment; 42 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

What location is recorded for Kyle's SeaSkull Server?

A region is not published by Kyle's SeaSkull Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 179.64.39.240:28015 is its address.

What Rust version is recorded for Kyle's SeaSkull Server?

Rust network protocol 2633 and build 163794 on Windows: that is what Kyle's SeaSkull Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Kyle's SeaSkull Server?

The latest refresh records Kyle's SeaSkull Server as offline, last seen 42 days 13 hours ago.

What rank has been recorded for Kyle's SeaSkull Server?

Within the top – of all ranked servers: Kyle's SeaSkull Server at #15,489 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Kyle's SeaSkull Server?

Too few wipes are on record for Kyle's SeaSkull Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 43 days 5 hours ago.

Rules and settings

What settings and rules apply on Kyle's SeaSkull Server?

Gather rate for Kyle's SeaSkull Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Kyle's SeaSkull Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Kyle's SeaSkull Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Kyle's SeaSkull Server, what is meant by each tag?

The game's server browser reads these tags from Kyle's SeaSkull Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Kyle's SeaSkull Server joined?

Enter client.connect 179.64.39.240:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded