StatusLive Servers online11,611 Players33,784 Populated2,810 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15503Server sheetchecked 41d ago

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.141.199:28015 checked 41d ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#15,503top 67% · #215 in SA
Last wipe46d agoweekly schedule
Next wipe2d 15hSat 31 Oct, 21:49 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [ECL] LATAM SOLO/DUO/TRIO 2x
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Saturday 31 October, 21:49 UTC, in 2d 15h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[LATAM] LUNARUST X2 | 25/10 WipeSA · groups of 8+ · 2x · weekly · 33 on average
0 / 100
02
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10SA · no group limit · 2x · weekly · 4 on average
1 / 125
03
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP MensalSA · groups of 8+ · 2x · weekly · 2 on average
0 / 40
04
Modded 2x | Sin Limites | MAPWIPE 26.10 RUSTERZ.COMSA · groups of 8+ · 2x · weekly · 2 on average
0 / 369
05
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVPSA · groups of 8+ · 2x · weekly · 2 on average
2 / 100
06
[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10SA · groups of 12+ · 2x · monthly · 6 on average
2 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [ECL] LATAM SOLO/DUO/TRIO 2x online, and what uptime has been recorded?

The current state of [ECL] LATAM SOLO/DUO/TRIO 2x is offline, with the last sighting 41 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for [ECL] LATAM SOLO/DUO/TRIO 2x?

In South America [ECL] LATAM SOLO/DUO/TRIO 2x lists itself, tagged SA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 179.9.141.199:28015 is its address.

On which Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x running?

On Windows, [ECL] LATAM SOLO/DUO/TRIO 2x runs Rust network protocol 2633 and build 163407. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x is not responding at the latest refresh; the last record of it online is 41 days 20 hours ago.

Against other Rust servers, where is [ECL] LATAM SOLO/DUO/TRIO 2x placed?

Across seven days, player hours give [ECL] LATAM SOLO/DUO/TRIO 2x #15,503 globally and #215 in South America, a top 67% position among ranked servers.

Wipe data

What wipe schedule has been recorded for [ECL] LATAM SOLO/DUO/TRIO 2x?

Estimated from weekly: 7 days after its last wipe is when [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe falls. It is due to wipe next on Saturday 31 October at 21:49 UTC. The world it runs now was made 46 days 8 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

What settings and rules apply on [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has [ECL] LATAM SOLO/DUO/TRIO 2x loaded?

Seed 58089316 and size 3,500 define the procedural map [ECL] LATAM SOLO/DUO/TRIO 2x generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [ECL] LATAM SOLO/DUO/TRIO 2x: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

On [ECL] LATAM SOLO/DUO/TRIO 2x, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163407 (Build): 163407 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; SA (South America): The server browser lists it under South America are the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [ECL] LATAM SOLO/DUO/TRIO 2x joined?

Connect with client.connect 179.9.141.199:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs163407
Build 163407 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded