StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S13765Server sheetchecked 22d ago

TestServer

Offline 180.112.203.199:10241 checked 22d ago

quad moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,765top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers, and #600 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TestServer, and is it online now?

TestServer is offline at this moment; 22 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is TestServer hosted?

A region is not published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 180.112.203.199:10241.

On which Rust version is TestServer running?

On Windows, TestServer runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 22 days 13 hours ago.

What rank has been recorded for TestServer?

Over the last seven days, TestServer records #13,765 for player hours: the top 61% of all ranked servers. Within the quad group it places #600.

Schedules

What wipe schedule has been recorded for TestServer?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for TestServer?

No gather rate is stated in the name of TestServer. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain TestServer?

These Rust Graphs lists include TestServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

On TestServer, what is meant by each tag?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join TestServer?

In Rust, press F1 and type client.connect 180.112.203.199:10241 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded