StatusLive Servers online11,789 Players78,042 Populated3,714 Wiped · 3 h156 Interval5 min Date28 OCT 2026

DWG RG-S15346Server sheetchecked 14d ago

TestServer

Offline 180.112.65.104:10241 checked 14d ago

quad moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,346top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TestServer online, and what uptime has been recorded?

Last seen 14 days 22 hours ago; right now TestServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

What location is recorded for TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 180.112.65.104:10241.

On which Rust version is TestServer running?

On Windows, TestServer runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for TestServer?

No response from TestServer; the server was last seen 14 days 22 hours ago.

Against other Rust servers, where is TestServer placed?

Player hours over seven days place TestServer at #15,346, within the top 71% of ranked servers. #608 against other quad servers.

Wipe data

On TestServer, when do wipes occur?

The record of TestServer's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 8 hours ago.

Map and rules

Which settings does TestServer run, and what rules?

The name of TestServer records no gather rate. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Filters

Where does TestServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TestServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TestServer?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags TestServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is TestServer joined?

Connect with client.connect 180.112.65.104:10241: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded