StatusLive Servers online11,629 Players51,128 Populated3,120 Wiped · 3 h116 Interval5 min Date30 OCT 2026

DWG RG-S13695Server sheetchecked 22d ago

TestServer

Offline 180.113.223.220:10241 checked 22d ago

quad moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,695top 62%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 3 / 50
02
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03
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
6 / 80
04 7 / 60
05
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
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06 0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TestServer online, and what uptime has been recorded?

Last seen 22 days 16 hours ago; right now TestServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

In which location is TestServer hosted?

A region is not published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 180.113.223.220:10241.

On which Rust version is TestServer running?

On Windows, TestServer runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for TestServer?

The latest refresh records TestServer as offline, last seen 22 days 16 hours ago.

In the rankings, which position does TestServer hold?

Over the last seven days, TestServer records #13,695 for player hours: the top 62% of all ranked servers. Ranked #592 among quad servers.

Wipe times

Which times and days are wipes plotted at on TestServer?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 28 days 3 hours ago.

Map and rules

What settings and rules apply on TestServer?

No gather rate is stated in the name of TestServer. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

Where does TestServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TestServer are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TestServer?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags TestServer publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join TestServer?

Enter client.connect 180.113.223.220:10241 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded