DWG RG-S13272Server sheetchecked 39d ago
TestServer
Offline 180.144.66.116:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TestServer online, and what uptime has been recorded?
Last seen 39 days 2 hours ago; right now TestServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
In which location is TestServer hosted?
There is no region published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 180.144.66.116:28015.
On which Rust version is TestServer running?
The platform is Windows and the version is Rust network protocol 2633 and build 162929 on TestServer. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on TestServer?
The latest refresh records TestServer as offline, last seen 39 days 2 hours ago.
What rank has been recorded for TestServer?
Over the last seven days, TestServer records #13,272 for player hours: the top – of all ranked servers.
Schedules
On TestServer, when do wipes occur?
TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 55 days 16 hours ago.
Rules and settings
What settings and rules apply on TestServer?
The name of TestServer records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for TestServer?
TestServer runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain TestServer?
The Rust Graphs lists that carry TestServer are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TestServer?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags TestServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to TestServer?
Enter client.connect 180.144.66.116:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp1
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.