StatusLive Servers online11,794 Players80,292 Populated3,570 Wiped · 3 h260 Interval5 min Date29 OCT 2026

DWG RG-S15477Server sheetchecked 38d ago

TestServer

Offline 180.146.192.248:28015 checked 38d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,477top 68%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is TestServer, and is it online now?

TestServer is offline at this moment; 38 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

What location is recorded for TestServer?

A region is not published by TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 180.146.192.248:28015.

What Rust version is recorded for TestServer?

On Windows, TestServer runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 38 days 17 hours ago.

Against other Rust servers, where is TestServer placed?

Player hours over seven days place TestServer at #15,477, within the top 68% of ranked servers.

Wipe data

What wipe schedule has been recorded for TestServer?

The record of TestServer's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 55 days 23 hours ago the current world was made.

Rules and settings

What settings and rules apply on TestServer?

Gather rate for TestServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has TestServer loaded?

A procedural map, generated by the game, is what TestServer runs.

Tags

Where does TestServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TestServer: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TestServer, what is meant by each tag?

Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is TestServer joined?

In Rust, press F1 and type client.connect 180.146.192.248:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded