StatusLive Servers online11,582 Players33,161 Populated2,855 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15962Server sheetchecked 22d ago

PVP TEST SERVER X4

Offline 180.176.167.170:28015 checked 22d ago

4x
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PVP TEST SERVER X4
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:28 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[10/15] BCR Original PvPvE | 4x | PvP Zones | Raid Bases | NoobNA · groups of 8+ · 4x · biweekly · 1 on average
0 / 125
02
[RU] Восход [TRIO| X4 | KIT] 24.10EU · groups of 8+ · 4x · weekly · 1 on average
1 / 300
03
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average
61 / 100
04
Atlas - EU 3x | No BPs | MondaysEU · no group limit · 3x · 69 on average
71 / 100
05
Atlas - 2X Monthly | JUST WIPED 28.10no group limit · 2x · 65 on average
72 / 100
06
Bestrust 3x Weekly | JUST WIPED 28.10no group limit · 3x · 65 on average
64 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is PVP TEST SERVER X4 online, and what uptime has been recorded?

The current state of PVP TEST SERVER X4 is offline, with the last sighting 22 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for PVP TEST SERVER X4?

There is no region published by PVP TEST SERVER X4. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 180.176.167.170:28015 is its address.

What Rust version is recorded for PVP TEST SERVER X4?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on PVP TEST SERVER X4. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for PVP TEST SERVER X4?

No response from PVP TEST SERVER X4; the server was last seen 22 days 14 hours ago.

Against other Rust servers, where is PVP TEST SERVER X4 placed?

Within the top 71% of all ranked servers: PVP TEST SERVER X4 at #15,962 for player hours, seven days recorded.

Wipe times

What happens on PVP TEST SERVER X4 on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on PVP TEST SERVER X4?

PVP TEST SERVER X4's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 22 days 14 hours ago.

Rules and settings

What settings and rules apply on PVP TEST SERVER X4?

The name records 4x gather for PVP TEST SERVER X4. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has PVP TEST SERVER X4 loaded?

PVP TEST SERVER X4 runs a procedural map, which the game generates.

Lists and filters

Where does PVP TEST SERVER X4 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PVP TEST SERVER X4 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On PVP TEST SERVER X4, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags PVP TEST SERVER X4 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to PVP TEST SERVER X4?

Enter client.connect 180.176.167.170:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded