StatusLive Servers online11,611 Players46,379 Populated3,024 Wiped · 3 h111 Interval5 min Date30 OCT 2026

DWG RG-S15967Server sheetchecked 23d ago

Invective Rust

Offline 180.181.251.84:28015 checked 23d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe133d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Invective Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average
117 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
293 / 275
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Invective Rust, and is it online now?

Invective Rust is offline at this moment; 23 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What location is recorded for Invective Rust?

No region is published by Invective Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 180.181.251.84:28015 is its address.

What Rust version is recorded for Invective Rust?

The platform is Linux and the version is Rust network protocol 2627 and build 154033 on Invective Rust. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Invective Rust?

No response from Invective Rust; the server was last seen 23 days 9 hours ago.

Against other Rust servers, where is Invective Rust placed?

Over the last seven days, Invective Rust records #15,967 for player hours: the top 71% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Invective Rust?

Invective Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 133 days 17 hours ago.

Map and rules

Which rules and settings are recorded for Invective Rust?

No gather rate is stated in the name of Invective Rust. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Invective Rust played?

Invective Rust runs a procedural map, which the game generates.

Filters

Where does Invective Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Invective Rust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Invective Rust, what is meant by each tag?

Tags published by Invective Rust, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2627 (Protocol): To join, your game must be on protocol 2627; cs154033 (Build): Build: 154033; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Invective Rust joined?

Connect with client.connect 180.181.251.84:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2627,gmvanilla,cs154033,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2627
Protocol To join, your game must be on protocol 2627.
cs154033
Build Build: 154033.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded