StatusLive Servers online11,849 Players73,470 Populated3,705 Wiped · 3 h219 Interval5 min Date29 OCT 2026

DWG RG-S13290Server sheetchecked 38d ago

Server Local

Offline 181.230.136.63:28015 checked 38d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,290no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
533 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
417 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
74 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
68 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
183 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Server Local online, and what uptime has been recorded?

Server Local is offline at this moment; 38 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.

In which location is Server Local hosted?

No region is published by Server Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 181.230.136.63:28015.

What Rust version is recorded for Server Local?

Rust network protocol 2633 and build 163794 on Windows: that is what Server Local runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Server Local?

No response from Server Local; the server was last seen 38 days 14 hours ago.

In the rankings, which position does Server Local hold?

Player hours over seven days place Server Local at #13,290, within the top – of ranked servers.

Wipe times

On Server Local, when do wipes occur?

The record of Server Local's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 11 hours ago.

Settings

Which rules and settings are recorded for Server Local?

No gather rate is stated in the name of Server Local. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Server Local loaded?

Server Local runs a procedural map, which the game generates.

Tags

Where does Server Local appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Server Local are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Server Local, what is meant by each tag?

The game's server browser reads these tags from Server Local: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Server Local?

Enter client.connect 181.230.136.63:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded