StatusLive Servers online11,809 Players80,805 Populated3,802 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S15049Server sheetchecked 44d ago

CrustyRusty test rig

Offline 183.89.6.146:28115 checked 44d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,049no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CrustyRusty test rig
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is CrustyRusty test rig online, and what uptime has been recorded?

CrustyRusty test rig is offline at this moment; 44 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for CrustyRusty test rig?

A region is not published by CrustyRusty test rig. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 183.89.6.146:28115 is its address.

What Rust version is recorded for CrustyRusty test rig?

On Linux, CrustyRusty test rig runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on CrustyRusty test rig?

No response from CrustyRusty test rig; the server was last seen 44 days 9 hours ago.

Against other Rust servers, where is CrustyRusty test rig placed?

Over the last seven days, CrustyRusty test rig records #15,049 for player hours: the top – of all ranked servers.

Schedules

What wipe schedule has been recorded for CrustyRusty test rig?

The record of CrustyRusty test rig's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 52 days 3 hours ago.

Rules and settings

What settings and rules apply on CrustyRusty test rig?

Gather rate for CrustyRusty test rig: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for CrustyRusty test rig?

A procedural map, generated by the game, is what CrustyRusty test rig runs.

Tags

On Rust Graphs, which lists and filters contain CrustyRusty test rig?

On Rust Graphs, CrustyRusty test rig is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on CrustyRusty test rig?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags CrustyRusty test rig publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is CrustyRusty test rig joined?

Enter client.connect 183.89.6.146:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded