DWG RG-S15114Server sheetchecked 11d ago
Darkstorm PVE | no decay
Offline 184.14.99.153:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Darkstorm PVE | no decay, and is it up?
Darkstorm PVE | no decay is offline at this moment; 11 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.
What location is recorded for Darkstorm PVE | no decay?
No region is published by Darkstorm PVE | no decay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 184.14.99.153:28015.
On which Rust version is Darkstorm PVE | no decay running?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Darkstorm PVE | no decay. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Darkstorm PVE | no decay?
No response from Darkstorm PVE | no decay; the server was last seen 11 days 20 hours ago.
Against other Rust servers, where is Darkstorm PVE | no decay placed?
Over the last seven days, Darkstorm PVE | no decay records #15,114 for player hours: the top 70% of all ranked servers.
Wipe times
What is recorded on Darkstorm PVE | no decay on wipe day?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.
On Darkstorm PVE | no decay, when do wipes occur?
The record of Darkstorm PVE | no decay's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 2 hours ago.
Settings
What settings and rules apply on Darkstorm PVE | no decay?
The name of Darkstorm PVE | no decay records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Darkstorm PVE | no decay?
Seed 731245 and size 4,750 define the procedural map Darkstorm PVE | no decay generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Darkstorm PVE | no decay?
The Rust Graphs lists that carry Darkstorm PVE | no decay are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Darkstorm PVE | no decay?
The game's server browser reads these tags from Darkstorm PVE | no decay: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Darkstorm PVE | no decay?
Enter client.connect 184.14.99.153:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o
Game
gmvanilla
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.