DWG RG-S15863Server sheetchecked 18d ago
local test
Offline 184.152.19.162:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is local test, and is it online now?
Last seen 18 days 22 hours ago; right now local test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.
In which location is local test hosted?
A region is not published by local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 184.152.19.162:28015.
What Rust version is recorded for local test?
On Windows, local test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on local test?
local test is not responding at the latest refresh; the last record of it online is 18 days 22 hours ago.
What rank has been recorded for local test?
Player hours over seven days place local test at #15,863, within the top 72% of ranked servers.
Schedules
On local test, when do wipes occur?
local test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 20 days 1 hours ago.
Settings
Which rules and settings are recorded for local test?
The name of local test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
What is the map for local test?
A procedural map, generated by the game, is what local test runs.
Filters
On Rust Graphs, which lists and filters contain local test?
The Rust Graphs lists that carry local test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on local test?
Tags published by local test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is local test joined?
Enter client.connect 184.152.19.162:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.