DWG RG-S14651Server sheetchecked 41d ago
ServerName
Offline 185.120.89.116:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is ServerName, and is it online now?
The current state of ServerName is offline, with the last sighting 41 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
What location is recorded for ServerName?
There is no region published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.120.89.116:28015 is its address.
What Rust version is recorded for ServerName?
Rust network protocol 2633 and build 164530 on Windows: that is what ServerName runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for ServerName?
No response from ServerName; the server was last seen 41 days 15 hours ago.
What rank has been recorded for ServerName?
Within the top – of all ranked servers: ServerName at #14,651 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on ServerName?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 41 days 16 hours ago.
Rules and settings
Which settings does ServerName run, and what rules?
Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is ServerName played?
ServerName runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain ServerName?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join ServerName?
Connect with client.connect 185.120.89.116:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.