StatusLive Servers online11,594 Players39,385 Populated2,850 Wiped · 3 h134 Interval5 min Date30 OCT 2026

DWG RG-S2282Server sheetchecked 9m ago

![PVE] WARNING! There Are Zombies

Online 185.125.205.113:28080 checked 9m ago

moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average2peak 9
Rank#2,282top 10%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0246806:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on ![PVE] WARNING! There Are Zombies
Fig. 2

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC14d ago 9 – running 0
Mon 5 Oct, 19:15 UTC24d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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187 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
74 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
55 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
51 / 200
05 37 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ![PVE] WARNING! There Are Zombies online, and what uptime has been recorded?

Right now, ![PVE] WARNING! There Are Zombies is recorded as online. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of ![PVE] WARNING! There Are Zombies show?

The last 48 hours give an average of 83 server fps and a floor of 61. Counted at its highest: 69,096 entities, buildings, deployables and the rest of the world included. 2,691 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is ![PVE] WARNING! There Are Zombies hosted?

No region is published by ![PVE] WARNING! There Are Zombies. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.125.205.113:28080 is its address.

What Rust version is recorded for ![PVE] WARNING! There Are Zombies?

On Windows, ![PVE] WARNING! There Are Zombies runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on ![PVE] WARNING! There Are Zombies?

At the last refresh, ![PVE] WARNING! There Are Zombies recorded 1 players across 50 slots. Averaged across seven days, the player count is 2, with a peak of 9. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 4 players.

Against other Rust servers, where is ![PVE] WARNING! There Are Zombies placed?

Within the top 10% of all ranked servers: ![PVE] WARNING! There Are Zombies at #2,282 for player hours, seven days recorded.

Wipe times

What happens on ![PVE] WARNING! There Are Zombies on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. At 45 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 7 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on ![PVE] WARNING! There Are Zombies?

Too few wipes are on record for ![PVE] WARNING! There Are Zombies to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 8 hours ago.

Settings

Which rules and settings are recorded for ![PVE] WARNING! There Are Zombies?

No gather rate is stated in the name of ![PVE] WARNING! There Are Zombies. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has ![PVE] WARNING! There Are Zombies loaded?

![PVE] WARNING! There Are Zombies runs a procedural map of size 4,000 with seed 661884933, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain ![PVE] WARNING! There Are Zombies?

These Rust Graphs lists include ![PVE] WARNING! There Are Zombies: Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on ![PVE] WARNING! There Are Zombies?

Tags published by ![PVE] WARNING! There Are Zombies, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join ![PVE] WARNING! There Are Zombies?

In Rust, press F1 and type client.connect 185.125.205.113:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/MQ47svfqkV.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded