StatusLive Servers online11,633 Players48,252 Populated3,188 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S13060Server sheetchecked 44d ago

Rust Offline

Offline 185.13.31.221:28015 checked 44d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,060no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Offline
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
480 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
277 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
34 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
148 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust Offline, and is it up?

The current state of Rust Offline is offline, with the last sighting 44 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Rust Offline hosted?

No region is published by Rust Offline. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.13.31.221:28015.

What Rust version is recorded for Rust Offline?

Rust network protocol 2633 and build 163207 on Windows: that is what Rust Offline runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust Offline?

The latest refresh records Rust Offline as offline, last seen 44 days 15 hours ago.

In the rankings, which position does Rust Offline hold?

Player hours over seven days place Rust Offline at #13,060, within the top – of ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust Offline?

The record of Rust Offline's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 44 days 16 hours ago.

Map and rules

Which rules and settings are recorded for Rust Offline?

Gather rate for Rust Offline: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Offline?

A procedural map, generated by the game, is what Rust Offline runs.

Tags

On Rust Graphs, which lists and filters contain Rust Offline?

These Rust Graphs lists include Rust Offline: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Offline?

Tags published by Rust Offline, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Offline joined?

In Rust, press F1 and type client.connect 185.13.31.221:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded