DWG RG-S10048Server sheetchecked 4d ago
Server name on in-game server list
Offline 185.137.178.129:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:03 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Server name on in-game server list, and is it up?
The current state of Server name on in-game server list is offline, with the last sighting 4 days 8 hours ago. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.137.178.129:28015 is its address.
What Rust version is recorded for Server name on in-game server list?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Server name on in-game server list. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 4 days 8 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
In the rankings, which position does Server name on in-game server list hold?
Within the top 45% of all ranked servers: Server name on in-game server list at #10,048 for player hours, seven days recorded.
Wipe times
What is recorded on Server name on in-game server list on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Server name on in-game server list?
Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 8 hours ago.
Settings
Which rules and settings are recorded for Server name on in-game server list?
No gather rate is stated in the name of Server name on in-game server list. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server name on in-game server list are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Server name on in-game server list publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Server name on in-game server list joined?
Enter client.connect 185.137.178.129:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.