StatusLive Servers online11,821 Players96,636 Populated3,859 Wiped · 3 h527 Interval5 min Date29 OCT 2026

DWG RG-S15312Server sheetchecked 16d ago

ICE Map Forge local verification

Offline 185.139.215.250:47428 checked 16d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,312top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ICE Map Forge local verification
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
254 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
325 / 350
03
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average
480 / 8
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
808 / 1000
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
47 / 100
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ICE Map Forge local verification online, and what uptime has been recorded?

Last seen 16 days 1 hours ago; right now ICE Map Forge local verification is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

In which location is ICE Map Forge local verification hosted?

A region is not published by ICE Map Forge local verification. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.139.215.250:47428.

On which Rust version is ICE Map Forge local verification running?

Rust network protocol 2634 and build 167781 on Windows: that is what ICE Map Forge local verification runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on ICE Map Forge local verification?

No response from ICE Map Forge local verification; the server was last seen 16 days 1 hours ago.

In the rankings, which position does ICE Map Forge local verification hold?

Player hours over seven days place ICE Map Forge local verification at #15,312, within the top 71% of ranked servers.

Wipe data

On ICE Map Forge local verification, when do wipes occur?

Too few wipes are on record for ICE Map Forge local verification to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 1 hours ago.

Rules and settings

Which settings does ICE Map Forge local verification run, and what rules?

No gather rate is stated in the name of ICE Map Forge local verification. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain ICE Map Forge local verification?

On Rust Graphs, ICE Map Forge local verification is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ICE Map Forge local verification, what is meant by each tag?

The game's server browser reads these tags from ICE Map Forge local verification: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is ICE Map Forge local verification joined?

Connect with client.connect 185.139.215.250:47428: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded