StatusLive Servers online11,617 Players40,309 Populated2,963 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S4943Server sheetchecked 8m ago

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 8m ago

2x quad weekly wipes moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 2
Rank#4,943top 22% · #841 in NA
Last wipe6d agoweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Fig. 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 21d 12hThu 19 Nov, 20:04 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average
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03
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average
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04
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 252 on average
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05
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 189 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad online, and what uptime has been recorded?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is up at this moment. The uptime it reports puts the last restart at about 6 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad stable in the figures recorded?

The last 48 hours give an average of 20 server fps and a floor of 10. Counted at its highest: 93,410 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,403 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

In North America, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appears with the NA tag; the region code given is us1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.141.204.9:28016.

What Rust version is recorded for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

At the last refresh, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad recorded 0 players across 150 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 00:00 UTC, averaging 1 players.

In the rankings, which position does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hold?

Across seven days, player hours give [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad #4,943 globally and #841 in North America, a top 22% position among ranked servers. #311 against other quad servers.

Wipe data

On [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 60% of its recent wipes. In the other cases the crowd was below half by day 1.5.

Which times and days are wipes plotted at on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

every other Thursday at 20:04 UTC is how [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

Which settings does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run, and what rules?

The name records 2x gather for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad played?

Seed 1367813147 and size 4,000 define the procedural map [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Tags published by [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America; sc3 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Enter client.connect 185.141.204.9:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/nGwg8PcUVb is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Other

sc3
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded