StatusLive Servers online11,679 Players48,756 Populated3,222 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S4340Server sheetchecked 14m ago

[RUST] Cap Story TRIO 27.10

Online EU 185.158.114.22:32015 checked 14m ago

weekly wipes oxide
Connect
Players now 0/ 250 0% full
7-day average1peak 2
Rank#4,340top 20% · #1546 in EU
Last wipe18h agoweekly schedule
Next wipe6d 5hTue 3 Nov, 06:27 UTC
Fig. 1

Players

AveragePeakWipe
00.511.5202:0011:0020:0005:0014:0023:00Wiped Tue 27 Oct, 06:27 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [RUST] Cap Story TRIO 27.10
Fig. 2

Server performance

Server fpsWipe
010020030040002:0011:0020:0005:0014:0023:00Wiped Tue 27 Oct, 06:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:27 UTC, in 6d 5h. Its weekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 5hTue 3 Nov, 06:27 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 13d 5hTue 10 Nov, 06:27 UTC
  4. 20d 5hTue 17 Nov, 06:27 UTC
  5. 27d 5hTue 24 Nov, 06:27 UTC
  6. 34d 5hTue 1 Dec, 06:27 UTC
  7. 36d 17hThu 3 Dec, 19:00 UTCFW
  8. 41d 5hTue 8 Dec, 06:27 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:27 UTC18h ago – – running 1
Sun 25 Oct, 05:00 UTC2d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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366 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
23 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
39 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
66 / 100
05
Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [RUST] Cap Story TRIO 27.10, and is it up?

Right now, [RUST] Cap Story TRIO 27.10 is recorded as online. Counted from its reported uptime, the last restart was about 16 hours ago. For the last 3 full days the record is 72 of 72 hours up, 100% of the time. On 24 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of [RUST] Cap Story TRIO 27.10 show?

The last 48 hours give an average of 212 server fps and a floor of 143. Counted at its highest: 4,988 entities, buildings, deployables and the rest of the world included. 1,155 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [RUST] Cap Story TRIO 27.10?

In Europe [RUST] Cap Story TRIO 27.10 lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.158.114.22:32015 is its address.

On which Rust version is [RUST] Cap Story TRIO 27.10 running?

Rust network protocol 2635 and build 168909 on Linux: that is what [RUST] Cap Story TRIO 27.10 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [RUST] Cap Story TRIO 27.10?

0 of 250 slots on [RUST] Cap Story TRIO 27.10 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 2. The 48-hour peak falls at 08:00 UTC, averaging 2 players.

What rank has been recorded for [RUST] Cap Story TRIO 27.10?

The same seven-day player-hour count places [RUST] Cap Story TRIO 27.10 at #1,546 within Europe, #4,340 across all ranked servers and in the top 20% of them.

Wipe data

On [RUST] Cap Story TRIO 27.10, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on [RUST] Cap Story TRIO 27.10?

Too few of [RUST] Cap Story TRIO 27.10's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Tuesday 3 November at 06:27 UTC is the date its next wipe is due. The current world has been in use since 18 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [RUST] Cap Story TRIO 27.10?

No gather rate is stated in the name of [RUST] Cap Story TRIO 27.10. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [RUST] Cap Story TRIO 27.10 played?

[RUST] Cap Story TRIO 27.10 runs a procedural map of size 1,000 with seed 10089, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [RUST] Cap Story TRIO 27.10?

On Rust Graphs, [RUST] Cap Story TRIO 27.10 is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Rust tutorial servers. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

On [RUST] Cap Story TRIO 27.10, what is meant by each tag?

Tags published by [RUST] Cap Story TRIO 27.10, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [RUST] Cap Story TRIO 27.10?

Enter client.connect 185.158.114.22:32015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players Slots: 250.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded