DWG RG-S15709Server sheetchecked 34d ago
TestServer
Offline 185.172.129.200:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TestServer online, and what uptime has been recorded?
The current state of TestServer is offline, with the last sighting 34 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.
In which location is TestServer hosted?
There is no region published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.172.129.200:28015.
On which Rust version is TestServer running?
On Linux, TestServer runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on TestServer?
The latest refresh records TestServer as offline, last seen 34 days 19 hours ago.
Against other Rust servers, where is TestServer placed?
Within the top 71% of all ranked servers: TestServer at #15,709 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for TestServer?
The record of TestServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 34 days 21 hours ago the current world was made.
Rules and settings
What settings and rules apply on TestServer?
The name of TestServer records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TestServer loaded?
A procedural map, generated by the game, is what TestServer runs.
Filters
On Rust Graphs, which lists and filters contain TestServer?
These Rust Graphs lists include TestServer: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestServer, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags TestServer publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is TestServer joined?
In Rust, press F1 and type client.connect 185.172.129.200:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.