DWG RG-S14509Server sheetchecked 42d ago
TEST
Offline 185.176.113.147:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is TEST online, and what uptime has been recorded?
Last seen 42 days 5 hours ago; right now TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.176.113.147:28015 is its address.
What Rust version is recorded for TEST?
The platform is Windows and the version is Rust network protocol 2633 and build 164541 on TEST. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 42 days 5 hours ago.
What rank has been recorded for TEST?
Player hours over seven days place TEST at #14,509, within the top – of ranked servers.
Wipe times
Which times and days are wipes plotted at on TEST?
Too few wipes are on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 42 days 5 hours ago the current world was made.
Settings
Which rules and settings are recorded for TEST?
The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for TEST?
TEST runs a procedural map, which the game generates.
Filters
Where does TEST appear among the Rust Graphs lists and filters?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164541 (Build): Build: 164541; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join TEST?
Enter client.connect 185.176.113.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164541,ts8
Game
gmrust
mp10
ts8
v2633
cs164541
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.