StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S8097Server sheetchecked 11m ago

CZ/SK | Server For All Of Us | Solo/Duo/Trio

Online EU 185.180.2.128:28379 checked 11m ago

biweekly wipes vanillaoxide
Connect
Players now 0/ 30 0% full
7-day average0peak 2
Rank#8,097top 36% · #2092 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on CZ/SK | Server For All Of Us | Solo/Duo/Trio
Fig. 2

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 22hThu 12 Nov, 15:27 UTC
  3. 27d 22hThu 26 Nov, 15:27 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 41d 22hThu 10 Dec, 15:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:27 UTC14d ago 6 – running 0
Thu 1 Oct, 18:18 UTC FW27d ago 6 halved by day 10 13.9 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is CZ/SK | Server For All Of Us | Solo/Duo/Trio, and is it online now?

Right now, CZ/SK | Server For All Of Us | Solo/Duo/Trio is recorded as online. Counted from its reported uptime, the last restart was about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

How does CZ/SK | Server For All Of Us | Solo/Duo/Trio perform, as measured?

The last 48 hours give an average of 22 server fps and a floor of 19. Counted at its highest: 77,496 entities, buildings, deployables and the rest of the world included. 2,489 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is CZ/SK | Server For All Of Us | Solo/Duo/Trio hosted?

With its EU tag, CZ/SK | Server For All Of Us | Solo/Duo/Trio lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.180.2.128:28379.

On which Rust version is CZ/SK | Server For All Of Us | Solo/Duo/Trio running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on CZ/SK | Server For All Of Us | Solo/Duo/Trio. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for CZ/SK | Server For All Of Us | Solo/Duo/Trio?

Current player count on CZ/SK | Server For All Of Us | Solo/Duo/Trio: 0, of 30 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 1 players.

Against other Rust servers, where is CZ/SK | Server For All Of Us | Solo/Duo/Trio placed?

Across seven days, player hours give CZ/SK | Server For All Of Us | Solo/Duo/Trio #8,097 globally and #2,092 in Europe, a top 36% position among ranked servers.

Schedules

On CZ/SK | Server For All Of Us | Solo/Duo/Trio, what does the data show for wipe day?

At their busiest, its recent wipes drew 6 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 10 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for CZ/SK | Server For All Of Us | Solo/Duo/Trio?

Its tag is followed for the prediction: too few of CZ/SK | Server For All Of Us | Solo/Duo/Trio's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 14 days 1 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does CZ/SK | Server For All Of Us | Solo/Duo/Trio run, and what rules?

No gather rate is stated in the name of CZ/SK | Server For All Of Us | Solo/Duo/Trio. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has CZ/SK | Server For All Of Us | Solo/Duo/Trio loaded?

CZ/SK | Server For All Of Us | Solo/Duo/Trio runs a procedural map of size 3,650 with seed 472163281, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CZ/SK | Server For All Of Us | Solo/Duo/Trio are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On CZ/SK | Server For All Of Us | Solo/Duo/Trio, what is meant by each tag?

Tags published by CZ/SK | Server For All Of Us | Solo/Duo/Trio, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to CZ/SK | Server For All Of Us | Solo/Duo/Trio?

In Rust, press F1 and type client.connect 185.180.2.128:28379 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players 30 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded