StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S7122Server sheetchecked 5m ago

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 5m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 30 0% full
7-day average0peak 2
Rank#7,122top 32% · #1994 in EU
Last wipe12d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on CZ/SK Virtual-Life PVE
Fig. 2

Server performance

025507510023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average
1 / 100
04
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05
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is CZ/SK Virtual-Life PVE, and is it online now?

At this moment CZ/SK Virtual-Life PVE is online. About 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 11 October 2026.

How does CZ/SK Virtual-Life PVE perform, as measured?

Average server fps over the last 48 hours is 23; the lowest was 19. Counted at its highest: 70,653 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,745 MB. Players feel low fps and a climbing entity count as lag.

In which location is CZ/SK Virtual-Life PVE hosted?

The EU tag is how CZ/SK Virtual-Life PVE lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.180.2.48:28720.

On which Rust version is CZ/SK Virtual-Life PVE running?

On Linux, CZ/SK Virtual-Life PVE runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on CZ/SK Virtual-Life PVE?

At the last refresh, CZ/SK Virtual-Life PVE recorded 0 players across 30 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 0 players.

Against other Rust servers, where is CZ/SK Virtual-Life PVE placed?

Across seven days, player hours give CZ/SK Virtual-Life PVE #7,122 globally and #1,994 in Europe, a top 32% position among ranked servers.

Wipe data

What is recorded on CZ/SK Virtual-Life PVE on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for CZ/SK Virtual-Life PVE?

The force wipe is the only wipe at CZ/SK Virtual-Life PVE, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 12 days 23 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does CZ/SK Virtual-Life PVE run, and what rules?

Gather rate for CZ/SK Virtual-Life PVE: not stated in the name. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is CZ/SK Virtual-Life PVE played?

CZ/SK Virtual-Life PVE runs a procedural map of size 5,800 with seed 1411611456, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does CZ/SK Virtual-Life PVE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CZ/SK Virtual-Life PVE: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on CZ/SK Virtual-Life PVE?

The game's server browser reads these tags from CZ/SK Virtual-Life PVE: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^k (Build server): Design and practise bases here; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is CZ/SK Virtual-Life PVE joined?

Enter client.connect 185.180.2.48:28720 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded