StatusLive Servers online11,758 Players58,600 Populated3,466 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 10m ago

Insert Name - EUGameHost.com

Online 185.187.155.62:28065 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe471d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Insert Name - EUGameHost.com
Fig. 2

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
395 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
246 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
70 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
81 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Insert Name - EUGameHost.com, and is it online now?

At this moment Insert Name - EUGameHost.com is online. Counted from its reported uptime, the last restart was about 10 days 8 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Insert Name - EUGameHost.com show?

30 server fps on average over the last 48 hours, and never under 16. Counted at its highest: 79,583 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,866 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Insert Name - EUGameHost.com hosted?

A region code of us1 is published, but no region, by Insert Name - EUGameHost.com. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.187.155.62:28065.

What Rust version is recorded for Insert Name - EUGameHost.com?

On Windows, Insert Name - EUGameHost.com runs Rust network protocol 2592 and build 125476. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Insert Name - EUGameHost.com?

At the last refresh, Insert Name - EUGameHost.com recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Insert Name - EUGameHost.com placed?

Over the last seven days, Insert Name - EUGameHost.com records #15,339 for player hours: the top 69% of all ranked servers.

Wipe times

On Insert Name - EUGameHost.com, when do wipes occur?

The record of Insert Name - EUGameHost.com's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 471 days 10 hours ago.

Settings

Which settings does Insert Name - EUGameHost.com run, and what rules?

The name of Insert Name - EUGameHost.com records no gather rate. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Insert Name - EUGameHost.com loaded?

Size 3,500 with seed 1: that is the procedural map Insert Name - EUGameHost.com runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Insert Name - EUGameHost.com?

These Rust Graphs lists include Insert Name - EUGameHost.com: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.

Which meaning is attached to each tag on Insert Name - EUGameHost.com?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; v2592 (Protocol): To join, your game must be on protocol 2592; cs125476 (Build): The game build is 125476; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): The region code recorded is us1 are the tags Insert Name - EUGameHost.com publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Insert Name - EUGameHost.com joined?

Enter client.connect 185.187.155.62:28065 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2592,gmrust,cs125476

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
v2592
Protocol To join, your game must be on protocol 2592.
cs125476
Build The game build is 125476.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code The region code recorded is us1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded