StatusLive Servers online11,594 Players39,481 Populated2,855 Wiped · 3 h135 Interval5 min Date30 OCT 2026

DWG RG-S16434Server sheetchecked 34d ago

TR/EU.

Offline 185.188.131.245:27023 checked 34d ago

moddedoxide
Connect
Players now 0/ 400 0% full
7-day average0peak –
Rank#16,434top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TR/EU.
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 16:38 UTC34d ago 0 – running 1
Tue 22 Sep, 14:07 UTC37d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TR/EU. online, and what uptime has been recorded?

Last seen 34 days 12 hours ago; right now TR/EU. is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

In which location is TR/EU. hosted?

Europe is where the name of TR/EU. points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.188.131.245:27023.

On which Rust version is TR/EU. running?

Rust network protocol 2633 and build 165217 on Linux: that is what TR/EU. runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on TR/EU.?

The latest refresh records TR/EU. as offline, last seen 34 days 12 hours ago.

Against other Rust servers, where is TR/EU. placed?

Player hours over seven days place TR/EU. at #16,434, within the top 71% of ranked servers.

Schedules

What happens on TR/EU. on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on TR/EU.?

TR/EU.'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 34 days 13 hours ago the current world was made.

Settings

What settings and rules apply on TR/EU.?

Gather rate for TR/EU.: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for TR/EU.?

A procedural map, generated by the game, is what TR/EU. runs.

Lists and filters

Where does TR/EU. appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TR/EU.: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TR/EU., what is meant by each tag?

Tags published by TR/EU., and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp400 (Max players): The slot count is 400; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to TR/EU.?

Connect with client.connect 185.188.131.245:27023: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp400
Max players The slot count is 400.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded