StatusLive Servers online11,888 Players103,775 Populated3,956 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S7578Server sheetchecked 10m ago

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 10m ago

moddedoxide
Connect
Players now 0/ 80 0% full
7-day average0peak 2
Rank#7,578top 34%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Fig. 2

Server performance

020040060080019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC22d ago 2 – running 0
Wed 7 Oct, 09:14 UTC22d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC26d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC27d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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03
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
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04
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], and is it up?

At this moment [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is online. About 6 days 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform, as measured?

Average server fps over the last 48 hours is 394; the lowest was 307. Counted at its highest: 62,216 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,259 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Europe is where the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.189.255.106:35000.

On which Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] running?

On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

0 of 80 slots on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 1 players.

In the rankings, which position does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hold?

Over the last seven days, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] records #7,578 for player hours: the top 34% of all ranked servers.

Wipe times

What is recorded on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 15 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 2 hours ago the current world was made.

Map and rules

What settings and rules apply on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Gather rate for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: not stated in the name. The group limit is 5 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] played?

Size 2,500 with seed 1996107046: that is the procedural map [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The Rust Graphs lists that carry [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): Slots: 80; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] joined?

In Rust, press F1 and type client.connect 185.189.255.106:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://m.vk.com/public210065053 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players Slots: 80.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded