StatusLive Servers online11,720 Players57,954 Populated3,334 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S4070Server sheetchecked 9m ago

HARVEST RUST | SOLO | X2 | Wipe 23.10

Online 185.189.255.161:35100 checked 9m ago

2x solo weekly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average1peak 4
Rank#4,070top 18%
Last wipe6d agoweekly schedule
Next wipe7hThu 29 Oct, 18:10 UTC
Fig. 1

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on HARVEST RUST | SOLO | X2 | Wipe 23.10
Fig. 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 18% of all ranked servers, and #144 of the solo servers (top 65%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:10 UTC, in 7h. Its weekly schedule tag · low confidence

usual gap15.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7hThu 29 Oct, 18:10 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 18:10 UTC
  4. 21d 7hThu 19 Nov, 18:10 UTC
  5. 28d 7hThu 26 Nov, 18:10 UTC
  6. 35d 8hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

Thu 22 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:10 UTC6d ago 2 – running 0
Wed 7 Oct, 10:23 UTC22d ago 2 held half 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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44 / 200
03
WARBANDITS.GG 2X SOLO ONLY|Loot+|X2 JUST WIPEDNA · solo · 2x · weekly · 47 on average
22 / 200
04
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05
EU Limitless 2x Solo Only | No BP Wipes|Noob Friendly|x2|Max 1EU · solo · 2x · weekly · 29 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for HARVEST RUST | SOLO | X2 | Wipe 23.10, and is it up?

HARVEST RUST | SOLO | X2 | Wipe 23.10 is up at this moment. Counted from its reported uptime, the last restart was about 1 hours ago. 149 of 168 hours up over the last 7 full days, which is 89% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of HARVEST RUST | SOLO | X2 | Wipe 23.10 show?

Average server fps over the last 48 hours is 169; the lowest was 139. Counted at its highest: 49,739 entities, buildings, deployables and the rest of the world included. 2,635 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is HARVEST RUST | SOLO | X2 | Wipe 23.10 hosted?

There is no region published by HARVEST RUST | SOLO | X2 | Wipe 23.10. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.189.255.161:35100.

On which Rust version is HARVEST RUST | SOLO | X2 | Wipe 23.10 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on HARVEST RUST | SOLO | X2 | Wipe 23.10. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on HARVEST RUST | SOLO | X2 | Wipe 23.10?

Current player count on HARVEST RUST | SOLO | X2 | Wipe 23.10: 0, of 200 slots. Averaged across seven days, the player count is 1, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.

Against other Rust servers, where is HARVEST RUST | SOLO | X2 | Wipe 23.10 placed?

Within the top 18% of all ranked servers: HARVEST RUST | SOLO | X2 | Wipe 23.10 at #4,070 for player hours, seven days recorded. #144 against other solo servers.

Schedules

On HARVEST RUST | SOLO | X2 | Wipe 23.10, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 17 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On HARVEST RUST | SOLO | X2 | Wipe 23.10, when do wipes occur?

Too few of HARVEST RUST | SOLO | X2 | Wipe 23.10's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Thursday 29 October at 18:10 UTC is the date its next wipe is due. 6 days 16 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

Which rules and settings are recorded for HARVEST RUST | SOLO | X2 | Wipe 23.10?

The name records 2x gather for HARVEST RUST | SOLO | X2 | Wipe 23.10. One player per group: no teams. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has HARVEST RUST | SOLO | X2 | Wipe 23.10 loaded?

Seed 121315421 and size 3,000 define the procedural map HARVEST RUST | SOLO | X2 | Wipe 23.10 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does HARVEST RUST | SOLO | X2 | Wipe 23.10 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include HARVEST RUST | SOLO | X2 | Wipe 23.10: Servers with a 2x gather rate, Modded Rust servers and Solo Rust servers: group limit 1. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

On HARVEST RUST | SOLO | X2 | Wipe 23.10, what is meant by each tag?

Tags published by HARVEST RUST | SOLO | X2 | Wipe 23.10, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to HARVEST RUST | SOLO | X2 | Wipe 23.10?

Enter client.connect 185.189.255.161:35100 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts1,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Slots: 200.
ts1
Group limit The team limit is 1.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded