StatusLive Servers online11,749 Players65,278 Populated3,453 Wiped · 3 h195 Interval5 min Date29 OCT 2026

DWG RG-S4622Server sheetchecked 6m ago

PvE.Friendly Valley.世外桃源.True Classic

Online 185.189.255.162:35100 checked 6m ago

monthly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#4,622top 21%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on PvE.Friendly Valley.世外桃源.True Classic
Fig. 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is PvE.Friendly Valley.世外桃源.True Classic online, and what uptime has been recorded?

PvE.Friendly Valley.世外桃源.True Classic is up at this moment. Counted from its reported uptime, the last restart was about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does PvE.Friendly Valley.世外桃源.True Classic perform, as measured?

The last 48 hours give an average of 116 server fps and a floor of 96. Counted at its highest: 121,283 entities, buildings, deployables and the rest of the world included. 4,360 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for PvE.Friendly Valley.世外桃源.True Classic?

Its name points to Asia, though PvE.Friendly Valley.世外桃源.True Classic publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.189.255.162:35100 is its address.

What Rust version is recorded for PvE.Friendly Valley.世外桃源.True Classic?

Rust network protocol 2635 and build 168909 on Windows: that is what PvE.Friendly Valley.世外桃源.True Classic runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on PvE.Friendly Valley.世外桃源.True Classic?

0 of 200 slots on PvE.Friendly Valley.世外桃源.True Classic are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 2 players.

In the rankings, which position does PvE.Friendly Valley.世外桃源.True Classic hold?

Within the top 21% of all ranked servers: PvE.Friendly Valley.世外桃源.True Classic at #4,622 for player hours, seven days recorded.

Wipe times

What is recorded on PvE.Friendly Valley.世外桃源.True Classic on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for PvE.Friendly Valley.世外桃源.True Classic?

At PvE.Friendly Valley.世外桃源.True Classic the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does PvE.Friendly Valley.世外桃源.True Classic run, and what rules?

No gather rate is stated in the name of PvE.Friendly Valley.世外桃源.True Classic. 10 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is PvE.Friendly Valley.世外桃源.True Classic played?

PvE.Friendly Valley.世外桃源.True Classic runs a procedural map of size 4,500 with seed 824135969, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain PvE.Friendly Valley.世外桃源.True Classic?

On Rust Graphs, PvE.Friendly Valley.世外桃源.True Classic is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on PvE.Friendly Valley.世外桃源.True Classic?

The game's server browser reads these tags from PvE.Friendly Valley.世外桃源.True Classic: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to PvE.Friendly Valley.世外桃源.True Classic?

Enter client.connect 185.189.255.162:35100 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://vk.ru/club234747753.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded