StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S3179Server sheetchecked 13m ago

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 13m ago

biweekly wipes carbon
Connect
Players now 1/ 300 0% full
7-day average1peak 6
Rank#3,179top 14% · #1192 in EU
Last wipe13d agobiweekly schedule
Next wipe22hFri 30 Oct, 14:01 UTC
Fig. 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on RedLine#2 -VANILLA-
Fig. 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:01 UTC, in 22h. Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held33%else halves by day 7

Coming wipes

  1. 22hFri 30 Oct, 14:01 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hFri 13 Nov, 14:01 UTC
  4. 28d 22hFri 27 Nov, 14:01 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hFri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW27d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 234 on average
790 / 800
02
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 121 on average
663 / 700
03
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 28 on average
770 / 775
04
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 23 on average
358 / 400
05
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
15 / 150
06
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 15 on average
2 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RedLine#2 -VANILLA-, and is it up?

Right now, RedLine#2 -VANILLA- is recorded as online. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What does the recorded performance of RedLine#2 -VANILLA- show?

Average server fps over the last 48 hours is 171; the lowest was 139. Counted at its highest: 141,391 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,895 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RedLine#2 -VANILLA-?

With its EU tag, RedLine#2 -VANILLA- lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.189.255.167:35500.

What Rust version is recorded for RedLine#2 -VANILLA-?

Rust network protocol 2635 and build 168909 on Windows: that is what RedLine#2 -VANILLA- runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RedLine#2 -VANILLA-?

At the last refresh, RedLine#2 -VANILLA- recorded 1 players across 300 slots. Averaged across seven days, the player count is 1, with a peak of 6. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 4 players.

In the rankings, which position does RedLine#2 -VANILLA- hold?

RedLine#2 -VANILLA- also measures #1,192 in Europe on the same seven-day player-hour count, at #3,179 globally and in the top 14% of ranked servers.

Wipe data

What is recorded on RedLine#2 -VANILLA- on wipe day?

At their busiest, its recent wipes drew 6 players on average. At 20 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 7.

What wipe schedule has been recorded for RedLine#2 -VANILLA-?

Too few of RedLine#2 -VANILLA-'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Friday 30 October at 14:01 UTC is the date its next wipe is due. 13 days 1 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which rules and settings are recorded for RedLine#2 -VANILLA-?

Gather rate for RedLine#2 -VANILLA-: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has RedLine#2 -VANILLA- loaded?

Seed 2141467120 and size 5,000 define the procedural map RedLine#2 -VANILLA- generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RedLine#2 -VANILLA- appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RedLine#2 -VANILLA-: Europe servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On RedLine#2 -VANILLA-, what is meant by each tag?

Tags published by RedLine#2 -VANILLA-, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RedLine#2 -VANILLA- joined?

Connect with client.connect 185.189.255.167:35500: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://redlineserver.gamestores.app is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players The slot count is 300.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded