DWG RG-S15349Server sheetchecked 14m ago
RU-2 POX
Online 185.189.255.192:35200 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #522 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:22 UTC6d ago | 0 | – | running | 0 |
| Tue 13 Oct, 17:09 UTC15d ago | 1 | halved by day 1 | 8.8 days | 0 |
| Mon 5 Oct, 21:16 UTC23d ago | 0 | – | 7.8 days | 0 |
| Thu 1 Oct, 18:21 UTC FW27d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Thu 1 Oct, 02:07 UTC28d ago | 3 | – | 0.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RU-2 POX, and is it online now?
Right now, RU-2 POX is recorded as online. The uptime it reports puts the last restart at about 11 hours ago. 15 of 168 hours up over the last 7 full days, which is 9% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.
How does RU-2 POX perform, as measured?
The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 32,611 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,759 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RU-2 POX?
Europe is where the name of RU-2 POX points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.189.255.192:35200.
What Rust version is recorded for RU-2 POX?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RU-2 POX. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for RU-2 POX?
0 of 300 slots on RU-2 POX are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does RU-2 POX hold?
Player hours over seven days place RU-2 POX at #15,349, within the top 69% of ranked servers. Ranked #522 among trio servers.
Wipe times
What happens on RU-2 POX on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On RU-2 POX, when do wipes occur?
RU-2 POX wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 6 days 14 hours ago the current world was made.
Map and rules
Which settings does RU-2 POX run, and what rules?
No gather rate is stated in the name of RU-2 POX. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map for RU-2 POX?
Seed 32323 and size 2,500 define the procedural map RU-2 POX generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: MyMap.
Lists and filters
On Rust Graphs, which lists and filters contain RU-2 POX?
The Rust Graphs lists that carry RU-2 POX are: Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.
Which meaning is attached to each tag on RU-2 POX?
Tags published by RU-2 POX, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): The slot count is 300; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Who is the operator of RU-2 POX?
RU-2 POX publishes a mrazrust.top hostname. 3 other servers we track publish one too, so the same operator most likely runs them.
How to join
By what method do you join RU-2 POX?
In Rust, press F1 and type client.connect 185.189.255.192:35200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp300,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts3
Game
gmrust
mp300
ts3
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.