StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S14999Server sheetchecked 10m ago

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 10m ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#14,999top 67%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] FANRust RAID SIMULATOR 1.0
Fig. 2

Server performance

020040060080012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:05 UTC12d ago 2 – running 1
Fri 16 Oct, 16:42 UTC12d ago 8 – 0.7 days 8
Thu 15 Oct, 20:21 UTC13d ago 8 – 0.8 days 4
Wed 14 Oct, 19:49 UTC14d ago 8 – 1 days 1
Wed 14 Oct, 06:48 UTC15d ago 7 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
68 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average
239 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [RU] FANRust RAID SIMULATOR 1.0, and is it up?

[RU] FANRust RAID SIMULATOR 1.0 is up at this moment. About 26 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [RU] FANRust RAID SIMULATOR 1.0 stable in the figures recorded?

The last 48 hours give an average of 510 server fps and a floor of 503. Counted at its highest: 44,259 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,131 MB. Players feel low fps and a climbing entity count as lag.

In which location is [RU] FANRust RAID SIMULATOR 1.0 hosted?

No region tag is published by [RU] FANRust RAID SIMULATOR 1.0, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.189.255.210:35100.

What Rust version is recorded for [RU] FANRust RAID SIMULATOR 1.0?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [RU] FANRust RAID SIMULATOR 1.0. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [RU] FANRust RAID SIMULATOR 1.0?

0 of 200 slots on [RU] FANRust RAID SIMULATOR 1.0 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 0 players.

What rank has been recorded for [RU] FANRust RAID SIMULATOR 1.0?

Player hours over seven days place [RU] FANRust RAID SIMULATOR 1.0 at #14,999, within the top 67% of ranked servers.

Wipe times

What is recorded on [RU] FANRust RAID SIMULATOR 1.0 on wipe day?

An average of 6 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [RU] FANRust RAID SIMULATOR 1.0?

No next wipe can be predicted for [RU] FANRust RAID SIMULATOR 1.0: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 12 days 2 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for [RU] FANRust RAID SIMULATOR 1.0?

Gather rate for [RU] FANRust RAID SIMULATOR 1.0: not stated in the name. 16 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [RU] FANRust RAID SIMULATOR 1.0 played?

Size 4,096 with seed 121315421: that is the procedural map [RU] FANRust RAID SIMULATOR 1.0 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain [RU] FANRust RAID SIMULATOR 1.0?

These Rust Graphs lists include [RU] FANRust RAID SIMULATOR 1.0: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [RU] FANRust RAID SIMULATOR 1.0?

Tags published by [RU] FANRust RAID SIMULATOR 1.0, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join [RU] FANRust RAID SIMULATOR 1.0?

Connect with client.connect 185.189.255.210:35100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://fanrust.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded