StatusLive Servers online11,898 Players102,212 Populated3,932 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S4470Server sheetchecked 10m ago

Survival MoD Server Morozz x100000

Online 185.189.255.214:35300 checked 10m ago

100000x monthly wipes moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,470top 20%
Last wipe11d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Survival MoD Server Morozz x100000
Fig. 2

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct16 Oct22 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:10 UTC11d ago 2 – running 0
Sat 17 Oct, 21:41 UTC11d ago 2 – 0.5 days 0
Fri 16 Oct, 16:39 UTC13d ago 2 – 1.2 days 0
Sun 11 Oct, 10:13 UTC18d ago 1 halved by day 2 5.3 days 1
Fri 9 Oct, 17:52 UTC19d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Survival MoD Server Morozz x100000 online, and what uptime has been recorded?

Survival MoD Server Morozz x100000 is up at this moment. Counted from its reported uptime, the last restart was about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Survival MoD Server Morozz x100000 stable in the figures recorded?

The last 48 hours give an average of 71 server fps and a floor of 59. Counted at its highest: 87,123 entities, buildings, deployables and the rest of the world included. 2,781 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Survival MoD Server Morozz x100000 hosted?

No region is published by Survival MoD Server Morozz x100000. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.189.255.214:35300.

What Rust version is recorded for Survival MoD Server Morozz x100000?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Survival MoD Server Morozz x100000. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Survival MoD Server Morozz x100000?

At the last refresh, Survival MoD Server Morozz x100000 recorded 1 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 2 players.

In the rankings, which position does Survival MoD Server Morozz x100000 hold?

Within the top 20% of all ranked servers: Survival MoD Server Morozz x100000 at #4,470 for player hours, seven days recorded.

Wipe data

On Survival MoD Server Morozz x100000, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Survival MoD Server Morozz x100000?

At Survival MoD Server Morozz x100000 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 11 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does Survival MoD Server Morozz x100000 run, and what rules?

The name records 100000x gather for Survival MoD Server Morozz x100000. The group limit is 10 players. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Survival MoD Server Morozz x100000 played?

Seed 38461994 and size 3,700 define the procedural map Survival MoD Server Morozz x100000 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Survival MoD Server Morozz x100000?

On Rust Graphs, Survival MoD Server Morozz x100000 is placed in these lists: Rust servers above 10x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

On Survival MoD Server Morozz x100000, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Survival MoD Server Morozz x100000 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Survival MoD Server Morozz x100000?

Enter client.connect 185.189.255.214:35300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://lycky.gamestores.app/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded