StatusLive Servers online11,824 Players75,694 Populated3,728 Wiped · 3 h230 Interval5 min Date29 OCT 2026

DWG RG-S3691Server sheetchecked 12m ago

MONSTR RUST [CLASSIC]

Online 185.189.255.246:35900 checked 12m ago

biweekly wipes oxide
Connect
Players now 1/ 100 1% full
7-day average1peak 7
Rank#3,691top 17%
Last wipe13d agobiweekly schedule
Next wipe7hThu 29 Oct, 21:46 UTC
Fig. 1

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on MONSTR RUST [CLASSIC]
Fig. 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:46 UTC, in 7h. Its biweekly schedule tag · low confidence

usual gap13.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7hThu 29 Oct, 21:46 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 21:46 UTC
  4. 28d 7hThu 26 Nov, 21:46 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 42d 7hThu 10 Dec, 21:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:46 UTC13d ago 4 – running 1
Thu 1 Oct, 20:24 UTC FW27d ago 4 halved by day 5 14.1 days 0
Sat 19 Sep, 15:36 UTC39d ago 5 halved by day 1 12.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
243 / 225
02
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 122 on average
72 / 100
03
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 86 on average
17 / 200
04
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 70 on average
390 / 425
05
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 55 on average
11 / 200
06
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is MONSTR RUST [CLASSIC] online, and what uptime has been recorded?

MONSTR RUST [CLASSIC] is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is MONSTR RUST [CLASSIC] stable in the figures recorded?

148 server fps on average over the last 48 hours, and never under 106. Counted at its highest: 83,861 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,437 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is MONSTR RUST [CLASSIC] hosted?

There is no region published by MONSTR RUST [CLASSIC]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.189.255.246:35900.

What Rust version is recorded for MONSTR RUST [CLASSIC]?

On Windows, MONSTR RUST [CLASSIC] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on MONSTR RUST [CLASSIC]?

At the last refresh, MONSTR RUST [CLASSIC] recorded 1 players across 100 slots. Averaged across seven days, the player count is 1, with a peak of 7. The 48-hour peak falls at 17:00 UTC, averaging 1 players.

What rank has been recorded for MONSTR RUST [CLASSIC]?

Over the last seven days, MONSTR RUST [CLASSIC] records #3,691 for player hours: the top 17% of all ranked servers.

Wipe times

On MONSTR RUST [CLASSIC], what does the data show for wipe day?

At their busiest, its recent wipes drew 4 players on average. At 37 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.

On MONSTR RUST [CLASSIC], when do wipes occur?

Its tag is followed for the prediction: too few of MONSTR RUST [CLASSIC]'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 21:46 UTC. The current world has been in use since 13 days 16 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which settings does MONSTR RUST [CLASSIC] run, and what rules?

The name of MONSTR RUST [CLASSIC] records no gather rate. 100 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for MONSTR RUST [CLASSIC]?

MONSTR RUST [CLASSIC] runs a procedural map of size 3,750 with seed 52154, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain MONSTR RUST [CLASSIC]?

These Rust Graphs lists include MONSTR RUST [CLASSIC]: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On MONSTR RUST [CLASSIC], what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags MONSTR RUST [CLASSIC] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join MONSTR RUST [CLASSIC]?

Enter client.connect 185.189.255.246:35900 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/VVwssekySF.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts100,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts100
Group limit Teams hold no more than 100.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded